Artists exhibited

Jon Haddock



Anderson, Steve F., Technologies of History: Visual Media and the Eccentricity
of the Past, UPNE, Apr 12, 2011, p. 191.
Brown, Harry J., Videogames and Education, M.E. Sharpe, Sep 25, 2008, p. 34.
Bodow, Steve, The Whitney’s Digital Sampler, New York Magazine, March 26,
2001 p.73, 75 (illustration).
Chang, Chris, Chris Chang Studies Jon Haddock’s Screenshots, Film Comment,
January, 2002, p. 17 (illustration).
Cheeverton, Richard, Indelible Simulations, Los Angeles Times, March 4, 2001
Coupland, Ken, Screen Space, Metropolis, December 2000, pp. 126-127
Eça, Teresa, A Vida Como Ela Não É, Carta, Ano 1, No. 3, November, 2000
Frederickson, Eric, Painfully Normal: Haddock’s Mundane Dramas, The Stranger,
May 13, 1999, p. 23 (illustration).
Glaser, Mark, Museum Raiders, The New York Times, August 9, 2001, p. D1
Hackett, Regina, Blunt messages delivered with comic book verve, Seattle Post-
Intelligencer, March 21, 2003.
Hariman, Robert and John Louis Lucaites, No Caption Needed: Iconic Photographs,
Public Culture, and Liberal Democracy, University of Chicago Press, June
1, 2007, p.181.
Hall, Emily, Comic Life, The Stranger, Mar 20 - Mar 26 2003 (illustration).
Hall, Wendy Jackson, Line of Sight, Wired, April, 2001, p. 42 (illustration).
Hunt, Samantha, Three Days, The New Yorker, January 16, 2006 (illustration).
Im, Soyon, Photography: Missing in Action, Seattle Weekly, April 29, 1999, p. 45.
Kushner, David, Graphic Violence, Spin Magazine, April 2001, p. 70.
Lowood, Henry, Jon Haddock, Screenshots: Isometric Memories, in: GameScenes:
Art in the Age of Videogames, eds. Matteo Bittanti and Domenico Quaranta (Milan:
Johan and Levi editore, 2006): 15-39. Also in Italian trans. as "Jon Haddock,
Screenshots: Ricordi isometrici," pp. 326- 45.
Miller, Alicia, Peering Behind Closed Doors, Artweek, Vol. 30, Issue 9, September 1999
p.17-18, (illustration).
Saltzman, Marc, Cyberspace, Newsweek, p. 14, 2001 (illustration).
Wen, Howard, The Game of Art,, October 17, 2000, Technology
Wolf, Sylvia, The Digital Eye, Prestel Verlag Berlin, 2010, pp. 94-95 (illustration).
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