Artists exhibited


Jon Haddock

worksinformation


biographycvbibliography


JON HADDOCK


EDUCATION
 
1991
MFA (Painting), University of Iowa; Iowa City, IA
 
1990
MA (Drawing), University of Iowa; Iowa City, IA
 
1986
BFA (Drawing), Arizona State University; Tempe, AZ
 
 
SOLO AND TWO-PERSON EXHIBITIONS

2017
ƒ/Ω, with Tony Hope, ASHES/ASHES at Chicken Coop Contemporary; Portland, OR

2011
Us Versus Them, Scottsdale Museum of Contemporary Art; Scottsdale, AZ
 
2009
Vintage Mouse Porn, Hallwalls; Buffalo, NY 
 
2008
Automata, Howard House Contemporary; Seattle, WA
 
2005
Almost Real: Repetition and Dirt, Elon University; Elon, NC
 
2004
Embedded, Cherry de Los Reyes; Los Angeles, CA
Cartoon Violence, Clough Hanson Gallery/Rhodes College; Memphis, TN
 
2003
The End of Reason, Howard House Contemporary; Seattle, WA
 
2001
Screenshots, Howard House Contemporary; Seattle, WA
 
2000
No Absolutes: Screenshots, Arizona State University Art Museum; Tempe, AZ
Modifications, Roberts and Tilton; Los Angeles, CA
 
1999
Homemade, Howard House Contemporary; Seattle, WA
 
 
GROUP EXHIBITIONS

2017
"It doesn't take long to find new targets", Take Courage Gallery; London, UK

2011
From Here On, curated by Clément Chéroux, Joan Fontcuberta, Martin Parr and Erik Kessels, Les Rencontres D’Arles; Arles, France
The Digital Eye, curated by Sylvia Wolf, Henry Art Gallery/University of Washington; Seattle, WA
 
2010 
Disruptive Momentum, curated by Kim Larkin, Modified Arts; Phoenix, AZ
 
2009 
Underwater, curated by Eric Fredericksen, Western Bridge; Seattle, WA
Open for Business, curated by John Spiak, Headquarters and ASU Art Museum; Tempe, AZ
 
2008 
The Dog Came Out of the Woods, curated by Kelly Linder, Stonefox Art Space; New York, NY
Audience & Avatar, curated by Don Fuller, University of South Florida Contemporary Art Museum, Tampa, FL
 
2007 
GameWorld, curated by Carl Goodman, Laboral Centro de Arte y Creacion Industrial; Gijon, Spain
 
2006 
Gamecities, curated by Simona Pancaldi and Rosanna Pavoni, Museo Civico di Monza; Monza, Italy
Breaking and Entering: Art and the Video Game, curated by Patricia Hughes, Pace Wildenstein; New York, NY
 
2005 
Crash, Pause, Rewind, curated by Bill and Ruth True, Western Bridge; Seattle, WA
After the Boom, curated by George Harris, Two Rivers Gallery; Prince George, BC, Canada
 
2004 
Bang the Machine: Computer Gaming Art and Artifacts, curated by Henry Lowood, Yerba Buena Center for the Arts; San Francisco, CA
Pulse of America, curated by Jerome Jacobs, Aeroplastics Contemporary; Brussels, Belgium
Comics Stripped, curated by Caetlynn Booth and Ann Trinca, di Rosa Preserve; Napa, CA
 
2003 
Without Fear or Reproach, curated by Jerome Jacobs, WITTE ZAAL; Ghent, Belgium
 
2002 
Anxious Omniscience, curated by Thomas Y. Levin, Princeton University; Princeton, NJ
FanArt, curated by Jon Haddock, Studio LoDo; Phoenix, AZ
Wonderland, curated by Jerome Jacobs, Aeroplastics Contemporary; Brussels, Belgium
 
2001 
Transit: Survival Skills, curated by Leonardo Bravo, Park Paradise Complex; Scottsdale, AZ
Twelve/Seven, curated by Kathleen Thomas, Studio LoDo; Phoenix, AZ
CTRL [Space], curated by Thomas Y. Levin, Zentrum für Kunst und Medientechnologie; Karlsruhe, Germany
Byte-bi-Byte: Digital Art from Coast to Coast, curated by Billy Howard, Howard House; Seattle, WA
Phoenix Triennial 2001, curated by Brady Roberts, Phoenix Art Museum; Phoenix, AZ
Nooks and Crannies, curated by John Spiak, Arizona State University Art Museum; Tempe, AZ
Cyborg Manifesto, curated by Tyler Stallings, Laguna Art Museum; Laguna Beach, CA
Bitstreams: Art in the Digital Age, curated by Lawrence Rinder, Whitney Museum of American Art; New York, NY
 
1999 
Air Hockey, curated by Billy Howard, Howard House; Seattle, WA
Not There, curated by Robin Moll, Rena Bransten; San Francisco, CA
 
1997 
Too Small (To Stand on Their Own), Lead Gallery Annex; Seattle, WA
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